/help |
show help message |
/w [player name] |
send a private message to a player |
/save |
saves the current sate |
/stop |
stops the server |
/seed |
seed of the server |
/version |
shows the current server version |
/suicide |
destroys your current ship |
/player |
prints the number of players |
/status |
prints out some information about the server's current status |
/admin -a [player name] |
add a player as admin |
/admin -r [player name] |
remove a player as admin |
/kick [player name] |
removes a player from the server |
/ban [player name] |
adds the player to the blacklist |
/unban [player name] |
removes the player from the blacklist |
/banip [player ip] |
adds the player to the blacklist |
/unbanip [player ip] |
removes the player from the blacklist |
/blacklist |
shows the blacklist options |
/whitelist |
shows the whitelist options |
/give [player name] [amout] credits |
gives the player the wanted amout of credits |
/give [player name] [amout] [ore name] |
gives the player the wanted amout of the selected ore |
max-logs [value] |
amount of log files to keep around |
/difficulty [value] |
difficulty of the server, allowed values are: -3, -2, -1, 0, 1, 2, 3 Default: 0 |
/collision-damage [value] |
amount of damage done to an object on collision, from 0 to 1. 0: no damage, 1: full damage. default: 1 |
/port [value] |
listening port of the server Default: 27000 |
/exit-on-last-admin-logout |
shut down when last administrator logs out |
/public [value] |
indicate if the server should allow other players to join |
/infinite-resources [value] |
enable infinite resources for all players |
/listed [value] |
indicate if the server should show up on public server lists |
/max-players [value] |
maximum number of online players Default: 10 |
/save-interval [value] |
timestep between savings Default: 300 |
/same-start-sector arg |
indicate if all players should start in the same sector |
/server-name [value] |
server name, will be displayed when queried |
/use-steam-networking [value] |
use steam networking and authentication for users |
/galaxy-name [value] |
galaxy name, appended to datapath, final path will be [datapath]/[galaxyname] |
/datapath [value] |
folder the galaxies will be stored in, will be prepended to galaxy name |
/admin [value] |
steam id(s) of the administrator(s) of the server |
/threads [value] |
specify the number of threads used to update the sectors |
/t [ --trace ] [value] |
tracing options. Can be more than one. Allowed values are: network scripting threading io database input error warning exception user game system debug sound gl all |
/stderr-to-log |
redirect std error output from console to log file |
/stdout-to-log |
redirect std console output from console to log file |