score [amount] |
Adds the specified amount of score |
prestige [amount] |
Adds the specified amount of prestige |
piety [amount] |
Adds the specified amount of piety |
infamy [amount] |
Adds the specify amount of infamy |
max_tech [province id] |
Advances tech to max level |
kill [character id] |
Kills the character |
religion [character id] [religion id] |
Changes religion |
add_artifact [artifact id] [character id] |
Adds the artifact |
get_all_artifacts [character id] |
Adds artifact |
destroy_artifact [artifact id] [character id] |
Removes the artifact |
add_diplomacy [character id] [amount] |
Adds diplomacy |
add_intrigue [character id] [amount] |
Adds intrigue |
add_learning [character id] [amount] |
Adds learning |
add_martial [character id] [amount] |
Adds martial |
add_stewardship [character id] [amount] |
Adds stewardship |
add_trait [trait id] [character id] |
Adds trait |
remove_trait [trait id] [character id] |
Removes trait |
add_modifier [modifier id] [character id] [duration] |
Adds modifier |
remove_modifier [modifier id] [character id] |
Removes modifier |
age [character id] [years] |
Changes character's age |
banish [character id] |
Banishes character |
capital [province id] |
Changes the capital |
clr_moved_capital [character id] |
Clears 'moved capital flag' |
cash [amount] |
Adds cash |
claim [title id] [character id] |
Adds a claim |
coalition [character id] [character id] |
Make coalition |
council_positions [character id / title id] |
Shows council position |
clr_focus [character id] |
Clears focus |
culture [character id] [culture id] |
Sets culture |
decadence [level] |
Sets decadence |
decision [decision id] [character id] |
Execute the decision |
die |
Die of natural death |
enforce_peace |
Enables enforce peace |
liege_enforce_peace |
Enables enforce peace in liege |
enable_ambition [character id] |
Allows to cancel ambition |
event [event id] [character id / province id] |
Runs the event |
testevent [event id] [character id / province id] |
Test event |
favor_get [character id] |
Grants a favor |
favor_grant [character id] |
Grants a favor |
gfx_culture [character id] [culture id] |
Sets the ethnicity |
give_birth [character id] |
Forces to give birth |
give_title [title id] [character id] |
Gives the title |
imprison [character id] [character id] |
Jails character |
join_society [society id] |
Join the society |
leave_society [society id] |
Leave the society |
move [character id] [character id] |
Moves character |
neg_opinion [character id] [character id] |
Adds negative opinion |
nickname [nickname id] [character id] |
Gives nickname |
play [character id] |
Resets the chronicle |
run [file name] |
Runs the script/commands |
techpoints |
Adds 1,000 technology points |
recalc_succ [character id] |
Re-calculate succession |
secret_religion [character id] [religion id] |
Sets the secret religion |
set_government [government type id] [character id] |
Changes the government |
titleowner [title id] [character id] |
Print holder of title |
validate_government [character id] |
Validates government |
validate_laws [character id] |
Validates the laws |
validate_lieges [title id] |
Validates the lieges |
set_society_grandmaster [character id] |
Sets the grandmaster |
show_all_societies |
Toggles societies |
society_rank_up [amount] |
Ranks your character up |
society_rank_down [amount] |
Ranks your character down |
society_currency [amount] |
Gives currency for the society |
quickbuild |
Toggles quick build |
usurp [title id] [character id] |
Makes character usurp |
yesman |
Toggles yesman mode |
allow_laws |
Toggles change laws |
real_fathers |
Toggles true fathers |
charinfo |
Toggles display of debug information |
debug_mode |
Toggles debug information |
de_jure_counties |
Switches de jure counties |
discover_plots |
Toggles automatic plot discovery |
fow [province id] |
Toggles fog of war (FOW) |
game_speed [speed] |
Sets the speed |
game_paused [true / false] |
Sets the game's pause state |
get_offmap_holder [offmap power id] |
Prints offmap holder |
set_offmap_status [offmap power id] [status id] |
Sets status of offmap |
set_offmap_policy [offmap power id] [policy id] |
Sets policy of offmap |
kill_offmap_ruler [offmap power id] |
Kills the ruler |
kill_offmap_dynasty [offmap power id] |
Kills the ruler and dynasty |
add_offmap_currency [offmap power id] [amount] |
gives currency |
manpower [amount] |
Adds nomadic manpower |
population [amount] |
Adds nomadic population |
marry_anyone |
Toggles to marry anyone |
morehumans [amount] |
Adds humans |
neg_diplo |
Toggles diplomatic |
outbreak [disease id] |
Starts an outbreak |
plots_known |
Toggles the knowledge |
recalc_council |
Recalculate the positions |
set_flag [flag name] |
Sets specified flag |
clr_flag [flag name] |
Clears specified flag |
set_prov_flag [flag name] [province id] |
Sets province flag |
clr_prov_flag [flag name] [province id] |
Clears province flag |
set_char_flag [flag name] [character id] |
Sets character flag |
clr_char_flag [flag name] [character id] |
Clears character flag |
validate_cultural_names |
Validate cultural title name |
spawn_disease [disease id] [province id] |
Starts outbreak of disease |
character_stats |
Prints statistics |
dynasty_stats |
Prints statistics about dynasties |
destroy_settlement [settlement id] |
Destroys settlement |
murder [character id] [character id] |
Murder character |
pollinate [character id] [character id] |
Impregnate character |
cuckoo [character id] [character id] |
Impregnate character w/father unknown |
revolt [province id] |
Initiates a revolt |
succ [succession type id] |
Changes the succession type |
add_lover [character id] [character id] |
Makes two lovers |
add_friend [character id] [character id] |
Makes two friends |
remove_friend [character id] [character id] |
Makes two characters stop as friends |
add_rival [character id] [character id] |
Two characters become rivals |
remove_rival [character id] [character id] |
Ends the rivalry |
flip_mapmodes |
Toggles flipping map modes |
province_religion [province id] [religion id] |
Changes religion |
clear |
Clears all of the messages |
debug_crash |
Crash your client |
debug_dumpevents |
Prints all events |
debug_events |
Enables event debug |
debug_nomen |
Toggles nomen mode |
debug_triggerassert |
Throw an assert |
debug_yesmen |
Toggles yesmen mode |
eventinfo |
Print the number of event |
guibounds |
Toggles the GUI bounds |
fullscreen |
Toggles full screen mode |
hello [character id / title screen id] |
Opens the character screen |
help [command name] |
Prints a list of all console commands |
helplog |
Prints game.log file |
noai |
Toggles all AI |
numcoas |
Prints coats of arms |
observe |
Enables observer mode |
print_player_events |
Saves a list of player events |
print_ai_events |
Saves all AI events |
refresh_portraits |
Makes portraits refresh |
reload [file name] |
Reloads file |
reloadevents |
Reloads all events |
reloadfx [map / postfx / fx file name] |
Reloads graphics shader |
reloadgovernmentflavor |
Reloads gov flavor |
reloadinterface |
Reloads the game's interface |
reloadloc |
Reloads the game's language |
reloadpositions |
Reloads council position |
reloadtexture [texture file name] |
Reloads texture |
spawnactor [actor name] [province id] [animation] [title id] |
Spawns actor |
version |
Prints to console version |
window [open / close] [gui] |
Opens/closes GUI |
wipe_achievements |
Clear/reset CK2 Steam achievement |