CSGO Mp_match_can_clinch Command


This command sets whether or not the game should be automatically ended when it is not possible for another team to catch up. For example, in competitive, when a team gets 16 rounds, it would be impossible for the other team to catch up (so the match would be ended). If this setting was set to 0 (disabled), the game would not be ended when 16 rounds were reached. By default is this 1 (enabled).

CSGO Mp_match_can_clinch Code


In CSGO, the code for mp_match_can_clinch is:

mp_match_can_clinch [0 / 1]

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Name mp_match_can_clinch
Code mp_match_can_clinch [0 / 1]
Game CSGO (PC / Mac, Steam)