Frostpunk Cheat Codes List
TheCommands.co has assembled a searchable list of all the Frostpunk console commands. On this page, you will find commands work on Steam and non-Steam editions of the game. You can active the commands by pressing the tilde ~ key located under the Esc key.
Consloe Commands
Code | Effect |
---|---|
A Tomb for Memories [Archives] | Build the Archives |
Advanced Designs [Advance Skils] | Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time |
All children on board [Finish Senario] | Finish the Fall of Winterhome Scenario, sending all children to Dreadnought. |
Autonomous City [Automatons Working ] | In a city of at least 200, have automatons working in more than half of workplaces |
Backup Plan [Coal Rations] [Food Rations] | Stockpile 35 000 Coal and 10 000 Food Rations |
Bad at Politics | Keep every promise made during a playthrough |
Banksy | Deal with the Londoners' graffiti peacefully |
Better than London | Finish a playthrough without building a single Tent |
Bread and Games | In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena |
Built to Serve | Build an automaton |
By the Sweat of their Brow [Surviving Days] | Survive 75 days without using automatons |
Carnivore | Having a choice, finish a scenario using only Hunters |
Central Heating | Finish a scenario without building a single Steam Hub |
Charcoaled | Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal |
City of Man [650 People] | Have more than 650 people in the city at the same time |
City of Steam [15 Automatons] | Have 15 automatons at the same time |
Compassionate | In the New Home scenario, accept all groups of refugees |
Conservationist | Save all the Seedling Arks in The Arks scenario |
Everybody Lived for Once | Finish The Arks scenario, saving both cities |
Expats [2 Outposts] | Set up 2 Outposts in one playthrough |
Full Dreadnought | Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people. |
Full House [700 Population] | Have over 700 population |
Golden Path | Finish the New Home scenario without crossing the line |
Hi Marek! | Lose in Serenity mode |
Hyde Park Corner | Have a Town Square of each size |
Hyperefficient [200%] | Have a workplace with efficiency greater than ... [200%] |
Iron Man [Fall of Winterhome] | Finish the Fall of Winterhome scenario on Hard difficulty. |
Iron Man [New Home] | Finish the New Home scenario on Hard difficulty |
Iron Man [Refugees] | Finish the Refugees scenario on Hard difficulty |
Iron Man [The Arks] | Finish The Arks scenario on Hard difficulty |
Leader | Finish the New Home scenario |
Let There Be Light [10 Lights] | Build 10 Street Lamps |
Lost Souls [Save People in Frostland] | In the New Home scenario, save every person in Frostland |
Marathon Extreme [50 Days Survival] | Survive 50 days of Endurance mode on Extreme difficulty |
Marathon Hard [50 Days of Endurance] | Survive 50 days of Endurance mode on Hard or higher difficulty |
Marathon Medium [50 Days of Endurance] | Survive 50 days of Endurance mode on Medium or higher difficulty |
Master Archivist | Fill the Archives |
My Turn to Speak | Let the Londoners speak and have the last word |
Negotiator | Deal with the Londoners' thievery peacefully |
New Home Survivor | Finish the New Home scenario in Survivor Mode. |
Notting Hollow [600 Population] | Have over 600 population living in Houses only |
Once More unto the Breach | Provide an amputee with a prosthesis |
Oxbridge [4 workshops] | Have 4 Workshops doing research at the same time |
Please, Sir, I Want Some More | Give child workers extra rations |
Politician | Stay in power after your people threatened to overthrow you |
Power Overwhelming | Have a fully upgraded Generator (power, range and overdrive) |
Promised Land | Have maximum hope and no discontent |
Refugee | Finish the Refugees scenario |
Refugees Survivor | Finish the Refugees scenario in Survivor Mode. |
Rise of the Machines [20 Autmatons] | Have 20 working automatons |
Satellites | Finish a scenario never expanding the range of the Generator |
Search and Rescue | Rescue all of your people coming to the City |
Shai Hulud Summoner [4 Coal Thumpers] | Have 4 Coal Thumpers working at the same time |
Sprinter [New Manchester Day] | Find New Manchester before Day 15 |
Technocrat | Finish The Arks scenario |
The Arks Survivor | Finish The Arks scenario in Survivor Mode. |
The Iron Saviour | Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty |
The Saviour | Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork |
The Scientific Method, vol. 1 | Finish the Automaton Project |
The Scientific Method, vol. 2 | Improve Radical Treatment |
The Union | Finish the Refugees scenario, accepting all the lords and resolving the class conflict |
The Winterhome Survivor | Finish the Fall of Winterhome scenario in Survivor Mode. |
There was no Waldo | Explore all Frostland sites between the storms |
Tis but a Scratch | Finish a playthrough without an Infirmary or House of Healing |
Ultramarathon Extreme [Survive 100 Days] | Survive 100 days of Endurance mode on Extreme difficulty |
Ultramarathon Hard [Survive 100 Days] | Survive 100 days of Endurance mode on Hard or higher difficulty |
Ultramarathon Medium [100 Days of Endurance] | Survive 100 days of Endurance mode on Medium or higher difficulty |
United [New Home Scenario] | In the New Home scenario, don't let anyone leave for London |
Unknown Ship | Find the unknown ship in Frostland |
Unskilled Labour | Finish any scenario without constructing Steam or Advanced buildings |
Urban Planner [300 People Living] | Have 300 people living in the heat zone of a single Steam Hub |
Vegetarian | Having a choice, finish a scenario using only Hothouses |
Walk on the Grass | Have a Garden of each size |
Winterhome | Finish the Fall of Winterhome scenario. |
Worse than London | Finish a playthrough without building a single House or Bunkhouse |