Code Effect
/1024 1024x768 resolution
/1280 1280x1024 resolution
/d16 16-bit color
/1600 1600x1200 resolution
/d24 24-bit color
/d32 32-bit color (more precise 24-bit)
/640 640x400 resolution
/800 800x600 resolution
/closeCaptioned Add subtitles
/forceLAN Allow LAN play with any version
/smCentreCamera Camera starts at (0,0,0) instead of the Mothership
/debug Debug mode
/noFilter Disables bi-linear filtering
/ignoreBigfiles Disables bigfiles
/captaincyLogOff Disables captaincy log files
/noCompPlayer Disables computer players
/NoFETextures Disables front-end textures
/disableKatmai Disables KNI
/noMinimize Disables minimize using Alt + Tab
/nodebugInt Disables mode 3 error
/disableAVI Disables movie sequences
/logOff Disables network logging files
/disablePacking Disables packed textures
/noPause Disables pausing using Alt + Tab
/nohint Disables perspective hints
/noSmooth Disables polygon smoothing
/noretreat Disables retreat tactics
/noSound Disables sound effects
/notactics Disables tactics
/noSpeech Disables talking
/nilTexture Disables textures
/noBorder Disables window border
/window Display game in window
/captaincyLogOn Enables captaincy log files
/dockLines Enables dock lines
/gunLines Enables gun lines
/logOn Enables network logging files
/slowBlits Enables slow screen bits
/logOnVerbose Enables verbose logging files
/fullscreen Full screen mode (default)
/gatherStats Gathers stats
/statLogOn Generates stats log file
/heap (int) Global memory heap size setter
/determCompPlayer Harder computer opponents
/lightLines Light lines in debug mode
/aiplayerLog Logs AI
/logFileLoads Logs data files loaded
/intOnSync Make an int 3 when a sync error occurs
/boxes Make bowties on ships
/testNIS NIS testing using nisFile
/testNISScript NIS testing using scriptFile
/noShowDamage No damage effects
/noBG No stars, asteroids, etc.
/demoPlay Play a demo
/packetPlay Play packet recordings
/demoRecord Record a demo
/packetRecord Record packets during multiplayer games
/debugSync Records packets and saves frequently
/sw Resets rendering systems to default
/prepath x:path Set path for opening files
/CDpath x:path Set path to CD-ROM
/stipple Stipple alpha (renderer)
/reverseStereo Swap speaker output
/textFeedback Text feedback in game commands
/truecolor Use 24-bit color
/dsound Use direct sound driver
/d3d Use Direct3D
/freemouse Use F11 to toggle free mouse movement
/forceKatmai Use KNI
/gl Use OpenGL
/device (sw|fx|d3d) Use rGL device
/waveout Use waveout