The Forest Cheats and Console Commands


The Commands.com has assembled a searchable list of the Forest console commands, and these are also referred to as developer commands. All cheat codes are gathered from the latest version of the game on Steam PC or Mac. 

Only PC and Mac users can avail the developer console. Other versions like PS4 and XBOX don’t support console commands currently. Try the following steps to activate the console in The Forest: 

Go to Options > Gameplay > Set Allow Cheats to ON

In the Main Menu, type developermodeon, though nothing will be visible on the screen, and it will enable the console.

On your keyboard, press your F1 to open and close the console. To run the command, you can type it into the console and press ENTER on your keyboard.

You are free to make changes in the display settings by pressing the “Table View” and “Card View” buttons. To instantly find The Forest Cheats, you can type the name of a command into the search box given below.


Console Commands
Code Effect
buildermode [on/off] on - Turns on buildhack, turns on godmode, turns off survival mode, adds all items (not story items), and turns enemies off.
cavelight [on/off] Increases the light while in a cave. Basically daylight inside the caves.
faststart [on/off] Skips the plane crash
godmode [on/off] No damage, unlimited stamina, fullness, water, energy etc. You cannot die
buildhack [on/off] Allows building like Creative Mode. Unlimited resources and building super fast
cancelallghosts REMOVES every blueprints that has been placed, will be very loud if you have a lot!
buildallghosts BUILDS every blueprints that has been placed, will be very loud if you have a lot!
addallitems Add all items, except story items. Use twice to fill inventory storage bags such as stick bags etc
addallstoryitems Adds all story items, such as keycards
itemhack [on/off] Never run out of items, must have the item in the first place
survival [on/off] No need to eat, drink etc
save Saves the game, no matter where you are in the world
speedyrun [on/off] Fast run, Be careful not to kill yourself, you get a lot of air time. This can be buggy, if turned off you may not be able to run. Try crouching, sprinting, jumping etc to reset it.
invisible [on/off] Makes it so you can walk/run underwater like its air, disables swimming effects water lighting texture effects and washing of blood, paint & mud. (has no effect on rain it still washes you as normal)
killallenemies Kills all cannibals and mutants in the game, they will respawn though
enemies [on/off] Turns enemies on or off, cannibals and mutants
additem 77 Adds a live rabbit to the players hand. Can be placed inside a rabbit cage
terrainrender [on/off] Turns on terrain Turns off terrain, can still be walked on
lightingtimeofdayoverride noon Sets game lighting to noon until turned off
forcerain heavy Changes weather to heavy rain, useful for filling up water collectors
forcerain sunny Changes weather to sunny, useful for stopping bad weather
cutdowntrees 10 10 will cut down 10 trees, choose any number
cutdowntrees 100% 100% will cut down all trees, choose any percentage
cutgrass 10 Cut grass in a 10 radius around player, choose any number. Can take a long time to load if large sizes are chosen
devicedebuginformation [on/off] Shows you statistics about your device.
toggleCullingGrid [on/off] [toggle] Still investigating.
runMacro [macro name] Still investigating.
help Lists all commands. Can be difficult to locate them, use the ~ key or F2
clear Clears the console, helps clean it up so you can see what its doing
showgamestats Shows stats of your current game, these include all of the following: Days, trees cut down, enemies killed, rabbits killed, deer killed, turtles killed, birds killed, cooked food, burnt food, cancelled structures, built structures, destroyed structures, repaired structures, edible items used, items crafted, upgrades added, arrows fired, lit arrows, lit weapons, burnt enemies, exploded enemies, opened suitcase, passengers found, story elements, and infections
toggleplaystats none - By default it is set as off/none log - Logs achievement progression, won't list errors error - Lists errors, not progression all - Logs achievement progress plus lists errors
achievementloglevel [none/log/error/all] Shows current behavior of enemies and animals on each one
pmactivestatelabels [on/off] Change difficulty to Peaceful Mode
setdifficultymode [peaceful] Change difficulty to Normal Mode
setdifficultymode [normal] Change difficulty to Hard Mode
setdifficultymode [hard] Change difficulty to Hard Survival Mode
setdifficultymode [hardsurvival] Changes game mode to standard
setgamemode [standard] Changes game mode to creative
setgamemode [creative] Changes game mode to mod
setgamemode [mod]
Time and Lighting Checks time of day, can be useful for multiplayer if joining
checkday Skips one day ahead, not much use
advanceday Will change day to 100, any number can be used
setcurrentday [100] Changes the speed of the game, 0 pauses, 1 is normal, 2 is faster, etc. DON'T GO TOO HIGH, STAY BELOW 20 then work your way up
timescale [number] Change # to a number. Changes the speed of day/night cycle, hunger, energy, thirst etc. Much safer than time scale
gametimescale [#] This will pause the game, press ESC twice to unpause
timescale [0] Turns off this command if it is turned on
lightingtimeofdayoverride [off] Can be used to set anytime you wish, for example, 10:00 will make it 10 in the morning
lightingtimeofdayoverride [HR:MM] Sets game lighting to morning until turned off
lightingtimeofdayoverride [morning] Sets game lighting to noon until turned off
lightingtimeofdayoverride [noon] Sets game lighting to sunrise until turned off
lightingtimeofdayoverride [sunset] Sets game lighting to night until turned off
lightingtimeofdayoverride [night] Can be toggled on and off without typing on or off at the end. Turns sunshine/fog on or off. When this is off, it can greatly increase view distance, though some textures look a bit funny.
allowsunshine [on/off] Turns on terrain Turns off terrain, can still be walked on
terrainrender [on/off] Plants all gardens, also returns the amount of gardens
plantallgardens Refill dirt piles used for camouflage
growalldirtpiles 10 will cut down 10 trees, choose any number
cutdowntrees [10] 100% will cut down all trees, choose any percentage
cutdowntrees [100%] Cut grass in a 10 radius around player, choose any number. Can take a long time to load if large sizes are chosen
cutgrass [10] Changes weather to light rain
forcerain [light/2] Changes weather to moderate rain
forcerain [medium] Changes weather to heavy rain
forcerain [heavy] Changes weather to cloudy
forcerain [cloud] Changes weather to sunny
forcerain [sunny] Reveals the entire map, for above ground and below ground.
revealcavemap Never run out of Hairspray fuel.
unlimitedHairspray [on/off] Saves the game, no matter where you are in the world
save Never run out of items, must have the item in the first place.
itemhack [on/off] Unlimited energy and stamina
energyhack [on/off] No damage, unlimited stamina, fullness, water, energy etc
godmode [on/off] No need to eat, drink etc
survival [on/off] Kills player, depending on game state. In multiplayer, you will drop down
killlocalplayer Permanent Suicide, will require reload
killmefast Revives player, might only work in multiplayer
revivelocalplayer Fake hits the player, player is stunted causing the player to 'flinch'
fakehitplayer Fast run, Be careful not to kill yourself, you get a lot of air time
speedyrun [on/off] Makes it so you can walk/run underwater like its air, disables swimming effects water lighting texture effects and washing of blood, paint & mud. (has no effect on rain it still washes you as normal). This also allows you to move through invisible barricades within the game. For example, at the cliffs at the top end of the map and the edges of the map. Note that you can fall out of the map with this on.
invisible [on/off] Removes jacket if the player was wearing one
setvariationextra [None] Adds jacket if the player wasn't wearing one
setvariationextra [Jacket] Changes one meat, example: fresh>edible or edible>spoiled
decaynextmeat Poison is same as being hit by a poison arrow or a poison upgraded weapon, it causes infection which requires aloe to heal.
poison Player will take 50 damage to 100, 0 - 100 can be used
hitlocalplayer [50] Changes all stats to full, such as health, energy, stamina, etc
setstat [full] Changes health amount to 100, 0 - 100 can be used
setstat Health [100] Changes stamina amount to 100, 0 - 100 can be used
setstat Stamina [100] Changes energy amount to 100, 0 - 100 can be used
setstat Energy [100] Changes sanity amount to 100,0 - 100 can be used
setstat Sanity [100] Changes fullness amount to 100, 0 - 100 can be used
setstat Fullness [100] Changes flashlight batteries charge to 100, 0 - 100 can be used. Most likely also affects weapons with flashlights attached
setstat BatteryCharge [100] Sets sprint/run time to 100, this should max out athleticism
setSkill runTime [100] Sets swim underwater time to 100, this should max out athleticism
setSkill lungTime [100] Sets athleticism to 99, which is the max
setSkill ath [100] Indicates when a successful stew recipe/combination was consumed.
stewcomboverbose [on/off] Kills all the animals in the game, they will respawn though
killallanimals Kills closest animal to you
killclosestanimal Turns animals on or off
animals [on/off] Turns birds on or off
birds [on/off] Spawns a trapped animal if a Animal Trap is near by
spawnanimalquiet Spawn a rabbit
spawnanimal rabbit Spawn a lizard
spawnanimal lizard Spawn a deer
spawnanimal deer Spawn a turtle
spawnanimal turtle Spawn a tortoise
spawnanimal tortoise Spawn a raccoon
spawnanimal raccoon Spawn a squirrel
spawnanimal squirrel Spawn a boar
spawnanimal boar Spawns a crocodile
spawnanimal crocodile Resets AI, Kill all enemies
resetallenemies Turns enemies on or off, cannibals and mutants
enemies [on/off] Knock down closest cannibal, may not work on mutants
knockdownclosestenemy Kills closest enemy to you, cannibal or mutant
killclosestenemy Kills all cannibals and mutants in the game, they will respawn though. This does not work on worms, you must use killallworms for them instead
killallenemies Kills all worms in the game. They cannot be killed by using killallenemies command
killallworms Kills End Boss
killendboss Turns on or off path finding for enemies, they will walk into water, walls, cliffs etc.
astar [on/off] Spawns 3-6 Regular Cannibals
spawnregularfamily Spawns 3-6 Painted Cannibals
spawnpaintedfamily Spawns 3-6 Masked Cannibals
spawnskinnedfamily Spawns 2-3 Skinny Cannibals
spawnskinnyfamily Male Skinny Cannibal
spawnmutant male_skinny Female Skinny Cannibal
spawnmutant female_skinny Skinny Pale Cannibal
spawnmutant skinny_pale Male Regular Cannibal
spawnmutant [male] Female Regular Cannibal
spawnmutant [female] Fire Thrower Cannibal
spawnmutant [fireman] Pale Cannibal
spawnmutant [pale] Armsy
spawnmutant [armsy] Virginia
spawnmutant [vags] Mutant Baby
spawnmutant [baby] Cowman
spawnmutant [fat] Worm
spawnmutant [worm] End Boss
spawnmutant [girl] Male Skinny Cannibal
spawnenemy male_skinny Female Skinny Cannibal
spawnenemy female_skinny Skinny Pale Cannibal
spawnenemy skinny_pale Male Regular Cannibal
spawnenemy [male] Female Regular Cannibal
spawnenemy [female] Fire Thrower Cannibal
spawnenemy [fireman] Pale Cannibal
spawnenemy [pale] Armsy
spawnenemy [armsy] Virginia
spawnenemy [vags] Mutant Baby
spawnenemy [baby] Cowman
spawnenemy [fat] Worm
spawnenemy [worm] End Boss
spawnenemy [girl] Add all items, except story items. Use twice to fill bag storage
addallitems Removes all items from the player, including the plane axe.
removeallitems Adds all story items, such as keycards
addallstoryitems Removes all story items, such as keycards
removeallstoryitems Respawns all items that have been collected
spawnallpickups