Torchlight 2 Console Commands List


You can enable the developer console by finding where Torchlight II stores your save data:

Windows:

  • My Documents\My Games\Runic Games\Torchlight 2\save\[random numbers]

Linux:

  • ~/.local/share/Runic Games/Torchlight 2

In this folder, you will surely find a file titled with settings.txt and turn "Console:0" to "Console:1," and "Debugmenus:0" to "Debugmenus:1", save and exit.

To open the console in-game, you need to press the insert key.

Note that the console is not available in multiplayer Sessions


Console Commands
Code Effect
CLS [Clear] Clears console history.
SETTIME time [Day Time] Sets the time of day to time
SETTIMESCALE [Scale] Sets the timescale for time of day
ROOM returns the room the player currently is in.
FPS [Frame Rate] shows the frame rate and other information.
GOD [Toggles] toggles god mode.
SPEED [Character] Toggles additional speed for the character.
GODSPEED [Speed Mode] Toggles both god and speed mode.
DAMAGE SHAPES [On/Off] toggles damage shapes on and off.
AIFREEZE [On/Off] toggles monsters AI to turn on and off.
PLAYERNOTARGET [Player] makes monsters not target the player.
DISABLEPET [Pet] disables/enables the player’s pet.
LEVELUP [Next Level] increase XP to next level.
RELOAD [Feature] reloads textures.
PATHING [Debug] toggles pathing debug display.
COMBATLOG [Combat Log] toggles combat log.
SOUNDDEBUG [Sound Debug] toggles sound debug.
KILLALL [Monsters] kills all monsters.
ASCEND [Down Floor] Goes down a floor.
DESCEND [Up Floor] Goes up a floor.
CLEARHISTORY [Level] Clears level history.
MISSILETRAILS [Missiles] Shows missile trails.
ALWAYSCRIT [Hit] Player always hits critically
DEBUGLOGIC [Ogre Log] Toggles if the logic events are fired to the ogre log
NOXP [XP] Player doesn’t gain XP
MONEY count [Gold] Gives you gold.
STATPOINTS count [Points] Gives you stat points
STRENGTH count [Melee] Gives you melee points
DEXTERITY count [Ranged] Gives you ranged points
MAGIC count [Magic] Gives you magic points
DEFENSE count [Defense] Gives you defense points
ALLSTATS count [All Stats] Gives you the count to all stats
FAME count [Fame Points] Gives you fame points
ANIMATIONSPEED [Fps] changes the animation of everything to match the FPS
HURTME [Pct] reduces the player and the player’s pet HP by the given percent
RESETSTATS resets the player’s stat points
RESETSKILLS resets the player’s skills
RESETPLAYERLEVEL [Level 1] resets the player’s level to 1
RESETPETLEVEL [Level 1] resets pet’s level to 1
RESETPLAYER [Stats] resets player’s stats, skills, and level
SKILLPOINTS count [Points] Gives you skill points
SETPETLEVEL [Pets Level] Sets the pet’s level
CAMERADISTANCE [Mult] the mult the camera will be from the player
SKILL [Name/Index] type just skill to see a list of skills. Type the number or the name of the skill to make active on the player.
SKILLTEST [Command] different in the command skill, this will allow you to execute any skill even if it wasn’t intended for your character.
ITEM index,count [Params] the params are option. Type items to see indexes of all monsters in the game.
ITEM itemName,count [Item] creates count of itemName.
ALLITEMS spawns all items.
ALLITEMS [Unittype ] spawns all items of a given unittype (use “_” for spaces)
IDENTIFYAL [Inventory] identify all items in the player’s inventory.
ANY index [count] the params are option. Type any to see indexes of all units in the game.
EDITOROBJECT [Objectname] Creates an object from the editor for testing memory use.
UNIT [Unitname] creates a unit by name and count.
SPAWNCLASS [Spawnclassname] just type spawnclass to see all the spawn classes listed. Pass in Zero or a negative number for level will use the dungeon depth as the level.
MONSTER [index] the params are option. Type monster to see indices of all monsters in the game.
MONSTER [Monstername] creates count of monsterName
MONSTERMEM [Monstername] the params are option. Creates and deletes a monster for memory testing.
MODEL [Modelpath] the params are optional. Creates and deletes a model for memory testing.
DUNGEON [Dungeonname] sets the current dungeon
CLEANUP [Unused] releases unused resources
CHARGEBARMULT [X] makes the charge by X percent easier to fill
UNITTYPES [Unittypes] displays all unittypes
RESTARTLEVEL restarts the current level
QUESTS lists all quests
QUESTACTIVE [QuestName] sets a quest to active
QUESTSHOWACTIVE Shows all the players active quests
QUESTCOMPLETE [Questname] sets a quest to complete
QUESTRESET [Questname] resets a quest to not be active or complete
QUESTSCOMPLETE Lists all the quests complete
SHOWBLOOD [Toggles] toggles blood particles
DIFFICULTY [Game Difficulty] displays the current game difficulty
SETDIFFICULTY [Index] sets the current difficulty
ACHIEVEMENTS [Complete] Lists the achievements and if they are complete
MEMORY [Dumps] Dumps the memory allocation to the console.
TAGS [Dumps] Dumps all tags used in the level and what got created.
ITEMBYMESH [Meshname] Pass in part of a mesh name to spawn all items with that contain the string you passed.
UIREFRESH [Forces] forces a refresh on the UI.
MODIFYSIGHT [0] changes the sight distance of monsters activation. Pass 0 to reset.
MODIFYMOTION [0] changes the motion distance of monsters activation. Pass 0 to reset.
CHARACTER COUNT [Level] returns the number of characters updating in the level
PLAYERANIMATION [Stopping] Dumps to the console which animation the player is playing and stopping.
DOLLYMIN [Mindis] The min dolly distance for interaction.
BLOOM [Fullscreen] Toggle fullscreen bloom.
LOGCONSOLE [Show] Show the logging console.
CONNECTIONDATA [File] Dump a connection data file.
ADDFRIENDBYUSER [Add Friend] Add a friend by username or email.
DROPCONN [ID] Drop the given connection id.